15 cards found.

Chandra's Firemaw

Creature Hellion   4 / 2   {3}{R}{R} (0)

Haste
When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Illus. Bryan Sola


Color Identity: R,Red
Printings:
Core Set 2021 (Rare)

Foreign Names:

Formats:

Confounding Conundrum

Enchantment {1}{U} (0)

When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Illus. Bryan Sola


Color Identity: U,Blue
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

Foreign Names:

Formats:

Fight as One

Instant {W} (0)

Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

Illus. Bryan Sola


Color Identity: W,White
Printings:
Ikoria: Lair of Behemoths (Uncommon)

Foreign Names:

Formats:

Lightning Visionary

Creature Minotaur Shaman   2 / 1   {1}{R} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Illus. Bryan Sola


Color Identity: R,Red
Printings:
Jumpstart (Common)

Foreign Names:

Formats:

Magmatic Channeler

Creature Human Wizard   1 / 3   {1}{R} (0)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{t}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Illus. Bryan Sola


Color Identity: R,Red
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

Foreign Names:

Formats:

Masked Blackguard

Creature Human Rogue   2 / 1   {1}{B} (0)

Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.

Illus. Bryan Sola


Color Identity: B,Black
Printings:
Core Set 2021 (Common)

Foreign Names:

Formats:

Moss-Pit Skeleton

Creature Plant Skeleton   2 / 2   {B}{G} (0)

Kicker {3} (You may pay an additional {3} as you cast this spell)
If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.

Illus. Bryan Sola


Color Identity: B,G,Black,Green
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

Nimana Skydancer

Creature Human Rogue   2 / 1   {2}{B} (0)

Flash
Flying
When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Illus. Bryan Sola


Color Identity: B,Black
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Plus One

Card (0)

(Theme color: {G})

Illus. Bryan Sola


Color Identity:
Printings:
Jumpstart Front Cards (Common)

Foreign Names:

Formats:

Rogues

Card (0)

(Theme color: {B})

Illus. Bryan Sola


Color Identity:
Printings:
Jumpstart Front Cards (Rare)

Foreign Names:

Formats:

Silversmote Ghoul

Creature Zombie Vampire   3 / 1   {2}{B} (0)

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.

Illus. Bryan Sola


Color Identity: B,Black
Printings:
Core Set 2021 (Uncommon)

Foreign Names:

Formats:

Sylvan Library

Enchantment {1}{G} (2)

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.



Color Identity: G,Green

Umara Mystic

Creature Merfolk Wizard   1 / 3   {1}{U}{R} (0)

Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.

Illus. Bryan Sola


Color Identity: R,U,Blue,Red
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

Wildwood Scourge

Creature Hydra   {X}{G} (0)

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

Illus. Bryan Sola


Color Identity: G,Green
Printings:
Core Set 2021 (Uncommon)

Foreign Names:

Formats:

Zulaport Duelist

Creature Human Rogue   1 / 1   {U} (0)

Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Illus. Bryan Sola


Color Identity: U,Blue
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

No results found.
Bummer

15 cards found.